Shane Eckenrode

Software Developer & Engineer

As part of a class, I developed a game using the ActionScript language and FlashPunk package. The game is a classic spinoff of the original Frogger game except I added in some originality by modifying the game environment and changing the overall objective of the game.

Looking at my design, I decided to simulate a busy intersection that the player would have to navigate. Throughout the map, other friendly frogs spawn in random locations, in which your objective is to save as many of them as you can by pushing them back to the swamps, your starting area.


The biggest challenge I ran into when creating the game was to implement working traffic lights and to have the vehicles respond to the traffic lights depending on if they are red or green.

 Designed By Shane Eckenrode © 2016